Lemmings
Remappable Gestures For Unity
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Lemmings Components

Common Lemming Components

Lemming

A tracked GameObject in the scene used to evaluate spatial relationships for gesture detection. Lemmings form the core unit for gesture creation, with their positions and rotations defining interactions.

Lemming Relationship Proxy

A MonoBehaviour representing the spatial location and rotation of a LemmingRelationship. It provides interaction detection like gaze and trigger events, making it visible and interactable within the Unity scene.

Lemming Proxy Visualizer

A debug tool for visualizing proxies at runtime. It displays proxies' positions, radii, axes, and member links, enhancing understanding and debugging by visually representing spatial relationships and their status.

Lemming Secondary Metric

Component enabling previewing or evaluating alternative metrics of existing relationships on demand, avoiding continuous updates to maintain efficiency.

Lemming Shepherd

A singleton manager responsible for tracking and managing active Lemmings and their relationships. It ensures consistency across scenes, offering centralized registration, data access, and runtime manipulation.

Lemming UI Remapping Controller

Controller managing the remapping UI, allowing users to bind and modify relationship parameters like thresholds, curves, and role assignments in real-time, facilitating runtime adjustments and customization for users.

Lemming UI Visibility Controller

Manages the runtime visibility of remapping UIs, enabling toggling through keyboard input.