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Lemmings
Remappable Gestures For Unity
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UI tool for managing Herd Snapshots. It allows users to create, edit, and organize collections of Lemmings, ensuring robust scene management and consistent configurations.

Menu option creating a new LemmingRelationship ScriptableObject, ready to configure metrics, thresholds, roles, and curves for gesture interactions.
Quickly generates a Lemming Shepherd with a standard configuration to facilitate immediate testing or prototyping. Includes a UI prefab as a child of the Shepherd.
Synchronizes relationship settings and outputs with Unity's Input System, making spatial relationships available as virtual input controls.

Creates a new proxy GameObject in the scene for linking to a relationship, enabling visualization and interaction detection for spatial relationships.
Generates a singleton Lemming Shepherd in the scene, providing central management of Lemmings and relationships.
Adds the default remapping UI to the scene, enabling users to dynamically adjust relationship settings and inputs during runtime.

Creates a GameObject with a secondary metric component for previewing alternative metrics from existing relationships, facilitating comparative analysis and runtime adjustments.