Inherits Lemmings.ILemmingConverter.
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| LemmingBooler (bool value, float min=0f, float max=1f) |
| float | ToCurve (AnimationCurve curve) |
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bool | rawBool |
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float | min |
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float | max |
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| object | Raw [get] |
| float | Normalized [get] |
| float | AsAxis [get] |
| | Converts Normalize value to -1 to 1 for easier input mapping and referencing relative values.
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| bool | Over [get] |
| | True if the normalized value exceeded 1.0 before clamping.
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| bool | Under [get] |
| | True if the normalized value fell below 0.0 before clamping.
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| bool | InRange [get] |
| | True if the value landed in [0,1] (inclusive) after normalization.
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float | Value [get] |
◆ ToCurve()
| float Lemmings.LemmingBooler.ToCurve |
( |
AnimationCurve | curve | ) |
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◆ AsAxis
| float Lemmings.LemmingBooler.AsAxis |
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get |
Converts Normalize value to -1 to 1 for easier input mapping and referencing relative values.
Implements Lemmings.ILemmingConverter.
◆ InRange
| bool Lemmings.LemmingBooler.InRange |
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get |
◆ Normalized
| float Lemmings.LemmingBooler.Normalized |
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get |
◆ Over
| bool Lemmings.LemmingBooler.Over |
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get |
◆ Raw
| object Lemmings.LemmingBooler.Raw |
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get |
◆ Under
| bool Lemmings.LemmingBooler.Under |
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get |
The documentation for this struct was generated from the following file:
- Assets/Lemmings/Scripts/Namespace/LemmingConverterStructs.cs