2023 - Yale News - Yale Team Creates VR Game to Prevent Marijuana Vaping

2023 - Medium (Off Site Project) - Understanding Ludonarrative Dissonance as an Artistic Tool

2022 - ACM SIGGRAPH Blog - 'Immerse' Yourself in Healthcare

2022 - Il Giornale dell'Arte - Nuove immagini: intersezioni tra fotografia e videogame

2022 - PaperCity - The Healing Arts Get a World Worthy Stage

2022 - Recessed.Space - A flâneur in uncanny valley

2022 - Time Out London - How to Win at Photography

2022 - ArtReview - We Need to Change the Way We Think About Digital Art

2021 - Hochschule Luzern News - Click-click instead of bang-bang

2021 - filmeinwurf.ch - Schöne neue Bilderwelt

2021 - Artforum - Gideon Jacobs on Photography and Video Games

2020 - Lifewire - Your Next Office Could Be in Virtual Reality

2020 - ARVRNews - Yale Cabaret, CCAM Examine New Forms of Storytelling

2020 - Digital Trends - Third-Person Shooter: In-Game Photography as Avant-Garde Art

2020 - Justseeds - Deep Time and Class Struggle in the Museum

2019 - EdSurge - VR Experiences Can Be 'Violent' and Intrusive

2019 - Yale News - 'Blended Reality' Brings Diverse Perspectives to Emerging Tech

2018 - Virtualis - Digital Erasures

2018 - DiGRA Proceedings - Wrecking the Game: The Artist as Griefer

2018 - Houston Chronicle - Road Trips

2018 - Assembly - Siggraph 2018

2018 - Yale News - Yale Center for Collaborative Arts and Media

2017 - Artforum Magazine - the dust never settles

2017 - Field Study of Contemporary Art Practice - the dust never settles

2017 - On This Date in Photography - Simulacrum

2017 - Filter Groningen - Simulacrum

2017 - DigiFotoPro - Simulacrum

2017 - Smithsonian Magazine - The Sands

2017 - Hyperallergic - The Sands

2017 - Alpha Sixty - The Sands

2017 - Gamescenes - Feature

2017 - Yale Alumni Magazine - Blended Reality

2017 - Yale News - Blended Reality

2016 - Art Review Magazine - Photographs

2016 - Art News - Photographs

2016 - Medium - Photographs

2016 - EXTRA Magazine - Thinking Tools

2016 - White Hot Magazine - Nature Pops

2016 - Screen - Interview

2016 - Happening - Essex Flowers

2015 - Frieze Magazine - Video Game Photography

2015 - Pin Up Magazine - Video Paradise: Beauty in a Time of Violence

2015 - Prattfolio - Altered Perceptions

2015 - Media-N: Journal of the New Media Caucus - Untitling Landscapes

2015 - Temporary Art Review - Justin Berry and Chris Coy at CUAC

2014 - Hyperallergic - Your concise guide to the 2014 Bushwick Open studios

2015 - Art Edge - Blog

2014 - Art F City - Three Reviews of Three Bushwick Shows - June 6

2014 - Huffington Post - Explaining My Practice - May 20

2014 - The Appendix - De Re Metallica - January 15

2014 - Art F City - Recommendations - May 5th

2014 - Bushwick Daily - Recommendations: 10 shows to see during Frieze - May 8

2013 - Hyperallergic - The Evolving Landscape of Video Games - August 13

2012 - Breakthru Radio - Art Uncovered - June 26

2012 - WNYC - Recommendations - May 30th

2012 - Blouin ArtInfo - Press Art: The Video Game Trend at Bushwick Open Studios - June 4

2012 - Buzzfeed - Making Art From Video Game Landscapes - June 12th

2012 - Notes on Looking - New York - April

2012 - Hyperallergic - Can An Art Fair Ever Be More Than An Art Fair - December 7

2012 - Art F City - Expressive Erasure - June 20

2012 - Bushwick Daily - Bushwick Represents at Miami Art Fairs - December 4

2012 - Hyperallergic - 5 Art Trends in 2012 - December 20

2011 - YaYaYa - 2 Days of Art - June 6

2011 - Brooklyn Rail - Bushwick Open Studios Continues To Grow But At What Cost - July 7









Justin Berry

Art | Research | Leadership | Press | CV